A downloadable game

Match spell in your book with magic merge and protect the kingdom legacy, mage!

Features:

- Multiplayer PvP and DPS royal tournament against other players

- More than 10000 mighty spell combinations in your spellbook for kingdom defense, DPS tournament, and PvP duels: debuffs, control, spells for the area and target damage, and much more!

- Advanced mode for true masters: 11 parameters, which you can improve in different ways depending on the situation. Fight against a tank? Pump the stun and don't let it reach you. Fast elves with high damage? The blocks of ice will cool them down!

- Different game modes: campaign, multiplayer DPS tournament, PvP duel, and endless kingdom defense

- Different enemy types with individual AI

- Beautiful comics style world and classic medieval music

Lore:

The magical energy in the kingdom suddenly dried up, and the magic barrier collapsed, which was used by hordes of enemies. They destroyed almost the entire kingdom, which was not ready for war, and reached the castle.

The few soldiers of the king were destroyed or fled, the guild of wizards that supported the barrier was helpless without magical energy.

The king, your old friend, stayed in the castle with his family and a small group of supporters. If the King and his family die - the kingdom, all the historical heritage, and the priceless library that keeps all the secrets of magical energy management, training programs for new wizards, alchemy recipes, and much more - everything will sink into oblivion, everything will be destroyed.

You are an old court wizard, a former adviser to the king, his friend, and his mentor. With the departure of magic from the kingdom, you lost your former power along with the departure of magical energy. And, becoming helpless, you went to wander to find magical energy again.

In your quest, you've managed to learn how to use that little magical energy to cast spells. But it has become extremely unstable, and the spells are too weak. But you are sure that it is only a matter of time.

Upon learning of the attack on the castle, you go on defense alone to prevent the fall of the kingdom...

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